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The Magazine of Design & Technology Education
Materials & Processes
Entire Set of 10 Tapes For $390 $49 each
1. Nature came First
This program compares natural structures with copies made by humans. Refrigeration, stilt construction and spiral staircases are among the items discussed.

2. Choosing Materials
An investigation of how today's designers choose from the vast range of traditional and novel materials open to them.

3. Shaping Materials
A look at the variety of ways in which wood, metal and plastic can be formed into products which are both functional and pleasing. The program emphasizes the advances in plastic-forming technology over the last 50 years.

4. Joining Materials
This program is about joining materials together. It investigates traditional methods of joining wood and metals - nails, screws, rivets etc. - and considers the revolutionary development of modern adhesives.

5. Screwdriver
Tools have to be designed, as indeed they used to be, by the craftsman who made his own tools to fit his hands only. The program follows the designing and making of the "Red Handle" screwdriver in common use today. The film was made at Stanley Tools in Sheffield, England.

6. Wingspan
Made at British Aerospace, this film shows how special choices have to be made in the construction of the wing section of an airplane. Techniques evolved from the pantograph are used in the manipulation of materials and computers are used in the cutting and milling operations of wingspan from the new British Airbus.

7. Weaving, Windows and Wood
This program is solely about people working with their hands and earning a iving. It offers the 'Cottage Industry' to the classroom for follow-up discussion and gives some hints to the pros and cons of its future.

8. The Craft of the Jeweller
A jeweller is briefed to make an item and we pursue the development of the project through to its final realization.

9. Making en Masse
In contrast to the previous program, here we look at designing and making for mass production. We trace the history of a familiar domestic product from the original idea to its arrival in the shops.

10. Made by Computer
Focusing on the theme of car manufacture we visit the Austin Rover automobile plant at Cowley, England, where production lines are dominated by robots. We also visit schools in Stevenage where a course in computer-aided engineering is organized.