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| 1.
Fire Engines |
| A look at the way firefighting
equipment and techniques have changed from the Great Fire of London
in 1666 to the present day. |
| 2.
Telephone Talk |
| Follows the development
of long-distance communication from the early days of semaphore, through
the telegraph to the telephone. |
| 3.
Time for Clocks |
| Examines the many different
ways people have told the time from hour glasses and sundials to the
modern digital watch. |
| 4.
Speed on Water |
| Looks at the problems
associated with moving through water, and how these may be tackled
with increasing sophistication. |
| 5.
Funfair |
| Starting with visits
to a traditional fairground and a modern amusement park, the program
examines the design of fairground rides as a source of excitement. |
| 6.
Wheel-Ability |
| A look at how the designer
can identify the needs of disabled children and develop artifacts
that allow them to make maximum use of their limited physical abilities. |
| 7.
Using the Wind |
| Looks at the use of
wind power from both a historical and modern viewpoint, including
ways of dealing with unreliable weather. |
| 8.
Design for Survival |
| This program goes on
a camping expedition to find out how our basic survival needs for
food, drink and shelter can be met by sensible design. |
| 9.
Flying Machines |
| Examines the key concepts
required for an understanding of flight and applies them to a series
a flying machines from kite to powered microlite. |
| 10.
Lifting Loads |
| Concentrates on some
of the lifting gear in use in the city of London, and in particular
on the design of the crane. |
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